
Video Games as an Educational Tool
The idea of using video games as a learning tool has been around for a while. The military, which includes the air force and both marines and army, utilize video game simulations to train with such as America’s Army (http://www.americasarmy.com/aa3.php). Police forces across the United States also use video game simulation for training purposes. The question is whether or not video games can be used for educational purposes for the industries main target market, children and teens and the answer is yes!As technology becomes more and more a necessity in every day life, the idea of incorporating it within education programs is becoming more of a reality. Both teachers and parents are becoming familiar with the benefits available to students who use video games (http://www.adultlearn.com/video-games-education.html). Now let’s be clear here for a moment, when speaking of video games we most certainly are not speaking about games which incorporate violence such as the popular Call of Duty series or the Grand Theft Auto series and which have no educative purpose, what we are referring to are games that take a specific learning topic or objective and offer a virtual way of mastering said topic. The idea of such video games is that the student will hopefully learn but not realize they are doing so.

Another game, The River City Project, offers an interactive simulation for middle grades science students to learn scientific inquiry and 21st century skills

The great thing about such games is that students can go home and complete certain missions and then report back to school on what they learned. In addition to this video games can be used in-class to further enhance a lecture. With the interface of such educational games being so simple, both teacher and student would be able to quickly navigate through the medium and therefore the learning curve that exists with most video games used on the XBOX 360 or PS3 game consoles would virtually be non-existent. The availability of such educational based video games is becoming a lucrative business, which for instructors means a wide variety of games for a multitude of topics be it math, social studies, science, foreign language etc.
Below is a list of other educational video games:
Fun School Games
EcoQuest
Scholastic Games
America’s Army
Quest Atlantis
Immune Attack
In future posts we will look at techniques for instructors on how to best incorporate video games within the classroom and as take home homework.
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